iRPS – The Board Game

March 23, 2010

Your Feature Requests and Feedback Sought By Developer

Filed under: iRPS Discussion — admin @ 10:15 pm

After getting some feedback from some of you at GDC 2010, I’ve decided it’s time for another update to iRPS.

One idea that I really liked (from a very nice someone at the Nord Party) involved allowing moves where the same pieces could play against each other (that is, scissors against scissors, rock against rock, etc.) . I was going to implement this when I did the first prototype but decided to leave it out since I was going for simplicity. So, since the game has such a small user-base, I thought I’d leave the question to be decided by you.

So, why is this a neat feature? Well, you might do this (eg. decide to try to use your paper to take the opponent’s paper) because you have no other good moves.

So, it would work like this: 1) you move your piece to your opponent’s of the same type. 2) a coin is tossed and depending on the outcome, you can take the opponents piece or you are taken. If you are taken, then the opponent’s piece actually leaves it’s position and takes yours leaving its blocker behind. It is then your move again. On the other hand, if you win you take the piece and leave your blocker behind as normal, and then it’s the opponent’s turn.

It is also possible to replace the coin toss with more of a role-playing game (RPG) concept where dice is involved and your chances are based on some strength attributes which could be based on consecutive wins, etc.

Well, please let me know if you like the idea, or what other types of improvements you’d like to see in the next version.

Thanks!!

-Mike

October 27, 2009

Price Going Up!

Filed under: iRPS Discussion — admin @ 8:59 pm

So, while waiting for the AppStore to get v1.03 approved, I decided to up the price to $1.99 for new purchasers. Maybe it’ll help sales?
I figured it would be out today, but still waiting.

October 12, 2009

v1.03 Update

Filed under: iRPS Discussion — admin @ 7:35 pm

Just wanted you all to know that I’ve got the newest iRPS v1.03 going out to the AppStore tonight. It will have the “Only Symmetric” option that you requested. Also, fixed a minor bug where the auto-AI adjustment went straight from Alpha to Gamma skipping Beta.

See you around, Cowpokes!
-mlc

October 9, 2009

Welcome to the iRPS blog!

Filed under: iRPS Discussion — admin @ 9:28 pm

This is my first blog and it’s for my first game too,  iRPS – The Board Game.

My plan is to report on improvements to the game, even before I may have coded them, and of course, before they are actually released to the AppStore as updates.

Hopefully, I will get some feedback and can incorporate things you’d like to see!

-mlc (Colorado Game Coders, Lead Coder)

Powered by WordPress